<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>Cykill Devlog - itch.io</title><link>https://randomgjacob.itch.io/cykill</link><description>A roguelike where you&#039;re a cyclops square that kills (Made in Godot)</description><item><guid>https://randomgjacob.itch.io/cykill/devlog/1598484/v11-patches-and-scratches</guid><title>v1.1: &quot;Patches and Scratches&quot;</title><link>https://randomgjacob.itch.io/cykill/devlog/1598484/v11-patches-and-scratches</link><pubDate>Wed, 22 Jul 2026 18:49:16 GMT</pubDate><category>devlog</category><description><![CDATA[<p>v1.1.0: &quot;Patches and Scratches&quot; - Added new enemy texture after a certain level of enemy upgrades, trees made partly so it doesn&#039;t feel empty and partly so it doesn&#039;t look like you&#039;re not moving when...</p>]]></description></item></channel></rss>